This animation is a walk with more performance. I built on the processes I learned from my other walk animations to make this one. I began by plotting in the key poses where they felt right, then added the breakdowns, then more tweaks. It was really important for me to create lots of reference footage and continually act out the movements while I was animating.
I particularly found the graph editor very useful when animating this as it meant I could easily see the movement curves and duplicate the keys in an easy way.